Saturday, October 27, 2012

Back Again

I had some pretty major stuff going on at work for the last couple of months. It looks like that's mostly behind us, which frees up a considerable amount of mental real estate for me. I hope this means I can get back to writing. For those of you who know me, when I say I have a dozen of something on my desk you will assume it is half empty cans of pop, and you'd be right. But for those of you who know me well, you would also guess half empty cans of pop, listen I said you were right, but there is something else! I have all these scraps of paper with notes and subjects I want to write about on them. Some of these are topical, some of them are time sensitive, others are timeless and broad reaching. I thought about how I wanted to tackle this. Since I don't exactly have a reader base at the moment I figured it would go completely unnoticed if I just filled in the two month hole in content with the things I planed on writing about. On further thought, though, I felt like that wasn't really worthwhile to paint that false reality. So I had to think about what I wanted to do with the time sensitive backlog, things like Impressions of 5.0 World of Warcraft prior to Mists of Pandaria's release. I still want to write about these things I feel that it's important to get on paper who I am and how I view the landscape of gaming. How will this impact new stories that need to be told? I think new time sensitive items must be given priority, otherwise I will just always be chasing the story and never get caught up. There are items I have that are not time sensitive, I can back burner these stories and write them in the future. I will not be back dating my opinions. When I write the stories I thought of writing two months ago they will include my current perspective on things. Here is the list of topics I plan to cover in the weeks to come. Expect content three times a week, Monday, Wednesday and Friday followed by a Youtube post on Saturday that digs deeper into one of my news stories of the week.

Economies in Beta
Respect for other games
Guild Wars 2 Impressions: Dynamic Events
Guild Wars 2 Impressions: Dungeons
Guild Wars 2 Impressions: World Versus World
Guild Wars 2 Impressions: Structured PVP
SWTOR's Free To Play Model
World of Warcraft: Why do I enjoy dailies?
World of Warcraft: Monk impressions
World of Warcraft: Pandaria impressions
World of Warcraft: Mini games in MMO's
FTL: Faster Than Light Impressions
The Next Big Thing: Where will the MMO Market Move to Next
The MMO that would own my life
Wildstar Thoughts
Mechwarrior Tactics Vs Mechwarrior Online
World of Warcraft: Character Development

Ok, that seems like everything I have jotted down. I'm sure I'll find something else written on the bottom of one of my socks next time I do laundry. What!? When do you come up with great ideas? I will come back and cross these out as I generate the corresponding article. The youtube post is the part that scares me most. Frankly my spoken word is more interesting than my written, and I don't have to worry about spelling and grammar, yet it still feels more vulnerable. I really want to get on there and talk about SWTOR quest design though. One step at a time!

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